Server and FIFA 19 Update History for Playstation, XBox and PC

FIFA 19 Update and Server Update History for Playstation, XBox and PC

 

You want to know what has changed in the new title update? Find here in a single page the complete FIFA 19 Update history.

 
FIFA 19 UPDATES 1 2 3 4 5 6 7 8 9
SERVER UPDATES 1 2 3 4 5 6 7 8 9
COMPANION APP 1 2 3 4 5 6
 

This page is updated every time it is announced a new FIFA 19 Update.
You can access this page on the top bar navigation: Live – Updates


 
 

FIFA 19 Companion Update 5

Web and Companion App
 

📅 RELEASE DATE
10/11/2018 (Saturday)

⚙️ ADDED CONTENT & FEATURES

Addressed the following issues for FUT Web App: and FIFA 19 Companion App:
– UEFA Champions League Items were not being counted as Gold Items in Squad Building Challenges.
– The FUT Champions Weekend League redemption tile will no longer display if the player has already redeemed their FUT Champions Points for the upcoming competition in FIFA 19.
– There was visual corruption present on the FUT Store screen.


 
 

FIFA 19 Companion Update 4

Web and Companion App
 

📅 RELEASE DATE
09/11/2018 (Friday)

⚙️ ADDED CONTENT & FEATURES

Made the following changes:
– You will now be able to redeem your FUT Champions Points for access to the FUT Champions Weekend League from FUT Web and the FIFA 19 Companion App.
– A FUT Champions Weekend League title, which displays your current FUT Champions Point totals, can be found on the bottom of the home page.
– When you have enough FUT Champions Points to redeem for entry into the FUT Champions Weekend League, the option to redeem them will be available.
– You must redeem your FUT Champions Points before the start of the FUT Champions Weekend League in order to get access, same as redeeming it in game.
– The Search filter on the Transfer Market Search filters screen has been modified to display filters in 2 columns of 3 instead of a single column.

Addressed the following issues for FUT Web App: and FIFA 19 Companion App:
– The Fitness and Healing item stats were overlapped when comparing prices.
– The Upgrade SBC title was not correctly displaying the timer.
– When using Compare Price on a Player Item on the Squad screen, if you select the last player on the list, and then press the right arrow, your Player item would be displayed.
– The Chemistry Style icon was off center when viewing a Player Item in the Club or Squad screen while in Item view 4.
– Removed a stripe that was being displayed on certain Tem of the Week (TOTW) Concept Items.
– When replacing a Player Item with a Concept Item of a different version of the same player that you own, it was replacing the Concept Item with the original Player Item, not the Player Item that matched the Concept Item.
– The Buy Now and Bid options became unavailable after dismissing the ‘Items in Unassigned’ pop-up warning.
– Concept Players did not have the ‘Search on the Transfer Market’ option.
– Sometimes sending an Unassigned Items to your Club, Transfer List or Active squad was not actually moving the item.

Addressed the following issues for FUT Web App:
– Expired Items were still sometimes being marked as Active on the Transfer Targets screen.
– The UI was forcing the users to scroll too much in Search Results screen.
– An incorrect error message was showing up when resizing the browser window.

Addressed the following issues for FIFA 19 Companion App – iOS:
– Sold Items were not being removed from the FUT Transfer Market Transfer List when removing them individually.


 
 

FIFA 19 Update 3

Playstation 4, XBox One and PC Origin
 

📅 RELEASE DATE
PS4 13/11/2018 (Tuesday) – estimated date
XB1 13/11/2018 (Tuesday) – estimated date
PC 06/11/2018 (Tuesday)

⚙️ ADDED CONTENT & FEATURES

GAMEPLAY

Made the following changes:
– Adjustments to the effectiveness of first time finesse shots where the incoming ball is coming from behind the shooting player, between 135 and 225 degrees, where 0 degrees is the direction the player is facing.
These kicks are now more likely to be impacted by error resulting in potentially less accuracy, ball speed and ball spin.
The most significant impact will be seen when the incoming ball angle is 180 degrees, with scaling reduced impact being seen up to an incoming ball angle of 135 degrees and 225 degrees on either side of the player.
– Adjustments to the impact of defensive pressure on a shooting player:
Increased the impact of defensive pressure on a shooting player when it is coming from in front of the shooting player.
Reduced the impact of defensive pressure on a shooting player when it is coming from behind the shooting player.
– Reduced the likelihood that a shot which was correctly aimed into the net, and that was targeting a location near to the post, would miss the net in a shooting situation where the attacking player is under no defensive pressure and is not off balance.
– When dribbling, players were getting pushed off the ball too easily in situations where the defending player was approaching the attacking player from the side. The attacking player will now be slightly more effective at holding the defending player off.
The effect of this change will scale based on the strength of the attacking player, with stronger players seeing the greatest effect from this change.
– Some adjustments to the speed by which an attacking player, who has just lost the ball to a successful tackle, is able to recover the ball.
– A minor reduction to the acceleration of a player that has executed the Open Up Fake Shot skill move.
– When playing in an Online match, you will now be able to see the Timed Finishing indicators for your opponent.
This only applies to a shot that would generate a Very Early (red), Early (yellow) or Great (green) shot, it will not apply for Late (gray) shots, or any shot where the player didn’t attempt to use Timed Finishing.

Addressed the following issues:
– Sometimes, when trying to execute a low driven shot, the player was executing a chip shot instead.
– Improvements in situations where a player that was in a better position to win a header was losing it due to the other player warping in front of them.
– Addressed some issues where player switching was late, or was not happening, when defending against an aerial ball.
– When performing a first time thigh trap, the player receiving the ball was slowing down too much after making the trap.
– Keepers were sometimes kicking the ball forward when moving towards it instead of picking it up.
– Keepers were rarely not diving to intercept the ball after a cross was made into the box and the ball was close to the keeper.
– Keepers were sometimes not reacting to a penalty kick that was shot directly at them or very near them.
– Keepers were sometimes hitting a powered up first time lob pass too soft and low, potentially resulting in the opposing team getting the ball.
– In a penalty kick situation during a match, if the player taking the penalty kick hit the post directly, without the keeper touching it, they were able to play the ball again before another player touched it.
User controlled players were able to push the keeper out of the way in a free kick situation.
Keepers are now more difficult to move.
If a keeper is moved, they will now attempt to return to their original position after being moved.
An offside will be called if an attacking player is interfering with the keeper during a free kick while in an offside position.
Defenders will no longer follow their mark into the goal and potentially cause interference with their keeper.
– In the rare instance where the ball was heading towards an open net, and the attacking user was pressing the Cancel controls, an offside attacking player would still try to attack the ball, causing an offside call and the goal being called back.
– Paul Pogba was performing the incorrect run up animation when taking a long free kick.
 
 
FIFA ULTIMATE TEAM

Made the following changes:
– EA have made changes to the Division Rivals pre-match flow in an effort to reduce the difficulty of some players finding a match.
Your team will now always be displayed on the left side, and your opponent will always be displayed on the right side, regardless of which team is Home or Away, on the following screens:
Team Select screen.
Kit Select screen.
Match Preview screen.
On the Kit Select screen, both teams will now default to the kit assigned as their Home Kit.
When on the Team Management screen, your team’s crest will be displayed on the right side of the screen.
– EA have made the following changes to Roles section of Dynamic Tactics within FUT:
When using the Auto-Assign Player Roles button, the impact of chemistry on a player’s attributes will now be taken into consideration when assigning players.
When attributes are being displayed on this screen, the impact of chemistry on those attributes will also be shown when viewing this screen in the FUT Squad screen.
We have hidden the attributes being displayed on this screen when it is accessed during the pre-match flow in all FUT modes due to an issue that we are working to resolve in a future title update when available.
When viewing this screen in the Team Management screen via the Pause Menu in a FUT Offline Mode, such as FUT Squad Battles, the attributes will still be showing their values without the impact of chemistry, something we are working to resolve in a future title update when available.

Addressed the following issues:
– Stability issue in FUT Friendly Seasons if your opponent backs out of the pre-match flow while on the Kit Select screen.
– Stability issue after watching a FUT Champions Channel replay.
– When swapping your FUT Squad Manager, the contract percentage bonus provided by the new manager was not applying until the player logged out and logged back into the FUT Servers.
– The Match Earnings leaderboard sometimes was displaying the incorrect value for some players.
– One of the Starter Objectives referenced a feature not present in FIFA 19.
– Stability issue if a player exited and entered the same screen repeatedly.
 
 
CAREER MODE

Addressed the following issues:
– When playing as the manager for the Hyundai A-League, you were always being fired after completion of your first match, regardless of the result.
– Selling a player that had been assigned as a Quick Sub was causing the following issues:
When using the associated Team Sheet in a game, players were unable to leave the Team Management screen after entering it through the Pause Menu.
Visual issues on the associated Team Sheet when viewed in the Squad Hub.
 
 
VISUAL / PRESENTATION

Made the following changes:
– Added the assets for 50 new player and manager starheads.
– Server side changes are required before these starheads will be available for use in game, please follow @EASPORTSFIFA on Twitter for updates on when these are available.
– Updates to a number of team kits and crests.

Addressed the following issues:
– The Cockerel displayed in Tottenham Hotspur Stadium is now correctly looking to the east.
– Sometimes, player models were appearing in the background after exiting a match.
– Sometimes, a white box would appear in the background after exiting a match.


 
 

FIFA 19 Server Update 1

Playstation 4, XBox One and PC Origin
 

📅 RELEASE DATE
The following changes were made between 27/09/2018 (Thursday) and 22/10/2018 (Monday)

⚙️ ADDED CONTENT & FEATURES

Made the following changes for PlayStation 4, Xbox One and PC:
Changed the match outcomes of some disconnects in Division Rivals and Online Draft.

Made the following changes in FIFA Ultimate Team on PlayStation 4, Xbox One, PC and Nintendo Switch:
Updated the reward details description for the League Squad Building Challenges.

Addressed the following issues for PlayStation 4, Xbox One, PC and Nintendo Switch:
Corrected Lukas Rupp’s player portrait in FUT.
Disabled a tutorial that was causing players to lose button functionality when entering the Squad Building Challenges Hub.

Addressed the following issue in FIFA Ultimate Team on PlayStation 4, Xbox One, PC, Nintendo Switch:
UEFA Champions League Player Items were not appearing when performing a search using the Special filter on the Transfer Market.


 
 

FIFA 19 Update 2

Playstation 4, XBox One and PC Origin
 

📅 RELEASE DATE
PS4 30/10/2018 (Tuesday)
XB1 30/10/2018 (Tuesday)
PC 23/10/2018 (Tuesday)

⚙️ ADDED CONTENT & FEATURES

GAMEPLAY

Made the following changes:
– You can now make changes to your Game Plans in the Pause Menu during a match.
Changes made to your Game Plans during a match will not be saved after completion of that match.
– Swapping players in the Pause Menu during a match, while on the Balanced Game Plan, will now apply those changes to the other Game Plans.
This only applies if you make the changes to the Balanced Game Plan, changes made in the Pause Menu during a match to the other Game Plans will be localized to only those Game Plans and would need to be made manually in the others.
Given the above, if making a change to your team due to a red card, for example, make sure that the change is being made to the Balanced Game Plan.
In situations where the formations being used in your non-Balanced Game Plans are significantly different than those in your Balanced Game Plans, the swaps may not happen automatically.
For example, if you are playing with a formation, on your Balanced Game Plan, that has a Left Back, and swap a Striker into the Left Back spot, and then change to a Game Plan where there is no Left Back, such as a three at the back formation, the swap may not be made automatically.

Addressed the following issues:
– The following issues were addressed for volleys where the player fully leaves the ground during the kick, such as a bicycle kick.
Some players were incorrectly taking these kicks without meeting the Agility attribute requirements to do these kicks contextually.
To further explain the above, these types of kicks can happen, in appropriate situations, for players who have an Agility attribute of 80 or higher, or who have the Flair Trait, without the player having to hold down the ‘Flair Shot’ button.
These kicks were happening in unrealistic situations, such as when the kicking player was bunched up with other players.
Sometimes the animations for these kicks were happening too fast for some players with higher Agility attributes.
These kicks are now more likely to be impacted by error resulting in potentially less accuracy, speed and spin.
The above effect will be more noticeable in situations where executing one of these kicks would be very hard, and less noticeable in situations where executing one of these kicks would be easier.
– Rarely, keepers were not picking up the ball when it was close to them.
– Rarely, keepers were trapping the ball outside of the box, despite an attacking player being near them, instead of clearing the ball.
– Rarely, when the keeper was rushing out of the net, you were unable to take control of him using the ‘Move Keeper’ controls.
– Rarely, after positioning your keeper with ‘Move Keeper’ controls, the keeper would dive out of the way of the incoming shot.
– Rarely, keepers were not picking up the ball after knocking it down with a tip down save.
– When playing in a mode with two human controlled players on a team, such as in Pro Clubs or Co-op Seasons, the opponent’s defenders were not responding to an attacker running behind the defensive line during a goal kick.
– When taking a goal kick, where the target for the kick is very far down the field, the ball was travelling too fast.
– Players will no longer wait to take a throw in due to a keeper being out of position.
 
 
FIFA ULTIMATE TEAM

Made the following changes:
– EA has made changes to the Division Rivals pre-match flow in an effort to reduce the difficulty of some players finding a match.
Your opponent’s FUT Club Established Date will no longer be displayed.
Your opponent’s FUT Club name and Squad Name will no longer be displayed.
Your opponent’s online ID will no longer be displayed on the screen with one exception.
You will still be able to see your opponent’s online ID if you use the ‘List Members’ button, which we are working to remove in a future title update when available.

Addressed the following issues:
– The impact to a player’s attributes from Chemistry were not properly displaying in the Pause Menu of a FUT Online Match.
This was a purely visual issue with no impact to gameplay.
. The Squad Battles refresh timer was very rarely not counting down correctly for some players.
– The Daily Objectives refresh timer was very rarely not counting down correctly for some players.
– The latency bars in Division Rivals were not properly updating based on the latency to the dedicated game server location being used for the match.
– Sometimes the game was crashing at the start of a match in FUT Online Draft. (PC Only)
– The change to your Skill Rating was not being visually depicted as part of the end of the match flow in Division Rivals after a loss.
– Sometimes a player’s FUT Coin balance would display as 0 after being outbid on an Item on the FUT Transfer Market.
This was a visual issue only.
– Stability issue when rapidly pressing buttons on multiple controllers while on the Apply Consumable screen.
– Rarely, when viewing a Champions Channel replay, you would receive an error.
 
 
ONLINE MODES

Addressed the following issues:
– Resolved some issues where the Pause Menu would not close, and would remain on the screen, after the countdown timer had reached 0.
– Sometimes, in Pro Clubs, your Virtual Pro would be playing the wrong position in a match.
This issue was only impacting certain positions when playing in certain formations.
 
 
CAREER MODE

Addressed the following issues:
– Sometimes the game would hang after checking the Mail Inbox immediately after the transfer window deadline day ended.
– Some Traits had a blank icon on the Attributes panel of the Squad HUB.
The Traits impacted by this were the Traits that were added to the Front End in the previous title update.
This issue was visual only.
– The Playmaker GTN Scouting Instruction no longer has the (CPU AI Only) tag on it.
This was a visual only issue caused by a Traits change in a previous title update.
 
 
OTHER GAME MODES

Addressed the following issues:
– The EFL Championship trophy is now being presented in the final match of the EFL Championship Cup.
 
 
KICK OFF

Addressed the following issues:
– Having more than 89 unlinked Kick Off Names was causing an error to appear when proceeding to the match selection screen.
– The wrong Favorite Team crest and name combination would be showing on the Kick Off tile if the active account was switched.
– If one player set themselves to ‘Ready’ on the Kit Selection Screen, while the other player backed out of the screen at the same time, the player who has set themselves to ‘Ready’ would no longer have any functionality on the Team Select screen.
– Rarely, Kick Off names that were not created by the player would appear in the list of available Kick Off names to select.
 
 
TRAITS

Addressed the following issues:
– The Chipped Penalty Trait no longer had any functionality in gameplay and will no longer display in the Front End.
This is a continuation of the changes that were made to traits in the previous title update.
– The Speed Dribbler Trait now correctly has the (CPU AI Only) tag.
This is a continuation of the changes that were made to traits in the previous title update.
– Some Traits were displaying as debug text for some players.
 
 
FIFA TRAINER

Addressed the following issues:
– Toggling between the ‘On’ and ‘Off’ settings for some FIFA Trainer options were causing other changes made to FIFA Trainer options to change.
 
 
AUDIO

Addressed the following issues:
– Audio corruption could be heard during matches. (PC Only)
– Updated the intro audio for DFB-Pokal.
– The away team in a UEFA Champions League group stage match was getting audio saying that they won the second match, even if they lost, if they had won the first group stage match.
 
 
VISUAL / PRESENTATION

Made the following changes:
– Your opponent in an Online match will no longer be able to skip your goal replays.
– Updates to a number of team kits.
– Updates to the Nike Black Cat boots.
– Updated the stadium art for the Sydbank Pokalen tournament.

Addressed the following issues:
– Rarely, keepers, after making a save, would warp into the net.
– Rarely, when the keeper was making a save close to the 18-yard line or the byline, they would perform a slow animation while getting up when it was not appropriate.
– Rarely, the keeper would start to dive in one direction to make a save, and would instead animate as diving in the other direction.
– Sometimes a player would remain suspended in the air for a prolonged period of time following a mid-air collision.
– The three character abbreviation for some teams was incorrect in some languages and has been corrected.
– The full team names for some teams were incorrect in some languages and have been corrected.
– The scoreboard in Olympiastadion had the crests assigned to the wrong scores.
– Collision issue with the team seating area in Otkritie Arena.
– Corrected an issue with the stadium art in Signal Iduna Park.
– Sometimes the crowd would be missing assets like flags or cell phones during crowd shots.
– Fixed issues with a number of team kits.
– Corrected the trophy displaying in the 3.Liga playoffs.
– Sometimes a trophy’s reflection was showing images of skill game assets.
– Sometimes the post-goal wipes in FIFA Ultimate Team would be an incorrect version.
– Some boots were clipping into the player’s socks and into the grass.


 
 
 

FIFA 19 Update 1

Playstation 4, XBox One and PC Origin
 

📅 RELEASE DATE
PS4 10/10/2018 (Wednesday)
XB1 10/10/2018 (Wednesday)
PC 03/10/2018 (Wednesday)

⚙️ ADDED CONTENT & FEATURES

GAMEPLAY

Addressed the following issues:
– The power bar for Set Piece Kicks in an Online Match was sometimes incorrectly going to 100% when the player had requested less power.
– Sometimes, when the player requests a regular (laces) shot, they will get an inside of the foot shot animation instead. This inside of the foot shot animation would usually result in the shot having less power.
 
 
TRAITS

Addressed the following issues:
– Some Traits that no longer had any functionality in gameplay were still displaying in the Front End.
– Some Traits that did have functionality in gameplay were not displaying in the Front End.
– Added (CPU AI Only) to the names of Traits that only have an effect on players when they are controlled by the CPU AI. A refresher on what we mean by “CPU AI”.
The CPU plays the game as you would, limited by the same input restrictions that a human player has. This means that the CPU team has an active player, just like you do, which we call the CPU AI-controlled player.
A CPU AI-controlled player exists in the following circumstances:
On a team with no human players. For example, the CPU-controlled team in Squad Battles.
On a team with human players who are all locked to specific players, that also has CPU teammates. For example, a Pro Clubs team, with less than 11 human players, with no “ANY” player.
A CPU AI-controlled player does not exist in the following circumstances: On a team with human players who are not locked to specific players. For example, a team in FUT Champions.
 
 
FIFA ULTIMATE TEAM

Addressed the following issues:
– In Rivals, some reward options contain four rewards but only three were displaying in the front end. This was a visual issue only, players selecting these rewards received all of the appropriate rewards.
– Trying to swap duplicate items from the New Items screen would sometimes cause an error message to appear and/or display an undefined Item image.
– FUT Coin balances were sometimes not visually updating properly when a player was outbid on an Item on the FUT Transfer Market. This was a visual issue only and had no impact on a player’s FUT Coin balance.
– Stability issue that would sometimes occur in FUT Single Player Seasons if the player had forfeited the previous match.
– Squad Building Challenge rewards that provided a FUT Item required logging in and out of FUT before you could claim them.
– Visual issue where a player would sometimes disappear during a pack opening walkout animation.
– Some walkout animations were causing the player to warp into place.
– The country graphic displayed in Squad Battles for a Squad from India were incorrect.
– The Rivals post-match Weekly Score summary was displaying oddly if the player’s Rank had changed while they were playing the previous match.
 
 
THE JOURNEY

Addressed the following issues:
– Customization of Alex Hunter, was incorrectly displaying for some users.
– Updated the Mentor Selection screen.
– The Mentor Rating was not present in the training flow.
– ‘Play The Game’ was incorrectly triggered during the opening of The Journey.
– The ball went missing from Jim Hunter’s hands if he scored a hattrick during the opening of The Journey.
– Stability issue during the post-match highlights following a match with Kim Hunter in Chapter 2.
– Stability issue when switching to Kim Hunter at the start of Chapter 4.
– Stability issue after completing a training drill with Kim Hunter.
– Purchasing the Weak Foot Trait for Kim Hunter was defaulting her Weak Foot rating to three stars.
– Getting a red card in Danny Williams’ first match was still allowing him to be a sub in the second.
– If Danny Williams got two yellow cards in his first match he was banned for more than 1 game.
– One of Danny Williams’ teammates was missing his body during cutscene.
– The Matches Played stat for Alex Hunter and Danny Williams was sometimes inaccurate.
– Sometimes Danny would be put into the starting lineup even when he had a Late Sub rating.
– The rival icon is missing in a match where Alex Hunter is playing Danny Williams.
 
 
ONLINE MODES

Addressed the following issues:
– Attempting to play a Pro Clubs Friendly match after playing a Co-Op Seasons match would result in one player from your team being unable to proceed into the Pro Clubs match.
– Attempting to play an Online Seasons or Online Friendlies match, after playing a Pro Clubs Friendly match, would result in a Squad Mismatch error.
– Pro Clubs Friendly matches were showing the end of match flow screens from a Pro Club League match. This was a purely visual issue.
– Incorrect player model displays briefly in the Practice Arena before a Pro Clubs match.
– Brief image of a stadium was displaying when exiting a Pro Clubs Drop In match.
– Stability issue in Pro Clubs after swapping controllers multiple times.
 
 
CAREER MODE

Addressed the following issues:
– When playing as a team that qualifies for either UEFA Champions League or UEFA Europa League through the playoffs, the championship match was scheduled on the same day as the final league match. This fix will not affect existing save files.
– Removed the following traits from the list of Player Career traits as they no longer had an in-game function:
Driven Pass
Acrobatic Clearance
Diving Header
Fancy Flicks
GK Up For Corners
– In Player Career, some incorrect Accomplishments were displaying after playing the first match of your career.
– Certain player swap transfers were being rejected due to incorrect budget calculations.
– The Block Offers option was not appearing in some situations.
– News was not properly displaying when a player is acquired in a transfer that included a player swap.
– News articles for Player Of The Month Awards were displaying the incorrect month.
– Visual customizations to Alex Hunter and Danny Williams were not being properly displayed during negotiation scenes in Career Mode.
– Petr Cech was wearing his helmet during negotiation scenes. He now wears a tie.
 
 
KICK OFF

Addressed the following issues:
– Stability issue in the Team Management screens when playing in Arabic.
– Sometimes, when making a complicated series of squad changes in the Team Management screens, the wrong players were get substituted off.
– Sometimes, when making a complicated series of squad changes in the Team Management screens, you are unable to back out of the screens.
– Reduced the number of tutorial screens present in the Kick Off tutorial.
 
 
OTHER GAME MODES

Addressed the following issues:
– A player’s individual Attributes were not properly loading into the first attempt at a Skill Game. This only impacted Skill Games, and could be resolved by restarting or retrying the Skill Game.
 
 
AUDIO

Addressed the following issues:
– The wrong portion of the UEFA Champions League anthem was playing during player lineups at the start of a UEFA Champions League match.
– Missing audio for UEFA Champions League matches in some stadiums.
– Wrong audio playing during the warm up scenes of a UEFA Champions League match.
– Incorrect audio playing at the end of a UEFA Champions League Group Stage match if you win the second match after losing the first.
– Wrong audio sometimes playing when scoring a volley goal off of a cross.
– Audio saying that a shot was well off target when it didn’t miss by much.
– An issue with the audio that played before a Manchester Derby match.
– Chinese Super League team names were not being mentioned in intro audio.
– Missing audio in The Journey for Kim Hunter.
– Missing audio in The Journey for Alex Hunter.
– Wrong audio in The Journey for Danny Williams during the pre-season tournament.
– Player To Watch audio sometimes not playing despite the overlay showing.
– Audio incorrectly playing in an 11 v 11 training match and a penalty is given.

Made the following changes:
– Added audio banter regarding the previous FIFA World Cup.
– Added audio banter for a number of teams.
– Added audio banter for a number of stadiums.
– Added audio banter for a number of team matchups.
– Adjusted the sound effects that play during negotiation scenes in Career Mode.
– Tuned the audio that plays after a goal to provide more unique audio.
– Tuned the audio that plays during FUT Pack opening animations.
 
 
VISUAL / PRESENTATION

Addressed the following issues:
– Neymar’s name was incorrectly displaying as “Jr” on some screens.
– Corrected some instances of kit clashing involving the referee.
– Post goal replays were not showing the full scoring sequence.
– An issue where the ball was rarely warping around the pitch after kickoff.
– Free agents were not wearing the proper Free Agent kit when viewed in Edit Teams.
– Incorrect team crests were displaying on the player benches in RCDE Stadium.
– Updates to the kits worn by players in some of the TIFO displays in stadium.
– Graphical corruption of the English Football League Championship badge when displayed on a kit in game.
– Graphical corruption of the English Football League Championship trophy when displayed in game.
– TIFOs were appearing on the wrong side of the stadium for some teams.
– Liga NOS team Os Belenenses was being displayed as just Belenenses. Updates were also made to the team crest and to the banners and flags that display in stadium.
– Buenos Aires was defaulting to the incorrect stadium.
– Sometimes the card or injury drop down notifications were not triggering following a card or injury.
– Long player names were missing or cutoff in the match details overlay of an FA Cup match.
– The penalties scoreboard didn’t show the team’s kit colors when playing an English Premier League match.
– Sometimes the match details overlay was displaying too briefly at half-time and at the end of the match.
– Aggregate score was missing from the score clocks for the LaLiga, English Premier League and Bundesliga overlay packages.
– The penalties results were missing from the match details overlay when playing a match in MLS.
– The league table dropdown was only showing the top team’s point totals in a LaLiga match.
– The default Skill Games camera was sometimes clipping through the fence.
– The camera angles used for a woman’s match were incorrect during the player line up shots.
– The camera was sometimes being obstructed in a number of stadiums.
– Resolved clipping issues in a number of stadiums.
– Placeholder text was present on some ad boards.
– The Bundesliga 2 logo was appearing during a substitution in a Bundesliga match.

Made the following changes:
– Added UEFA Super Cup overlay package to the game.
– Added a new goal celebration for Jesse Lingard. To do the celebration, play as Jesse Lingard, and after scoring a goal, run to the cameras.
– Updates to some of the ad boards displayed in stadium.

Server and FIFA 19 Update History for Playstation, XBox and PC
 
 

 
 

FIFA 19 Companion Update 1

Web and Companion App
 

📅 RELEASE DATE
27/09/2018 (Wednesday)

⚙️ ADDED CONTENT & FEATURES

Made the following changes:
– You will now see which of the Players you already have in your FUT Club when you are selecting your Player Items in a Player Picks.

Addressed the following issues:
– Unable to scroll through all the Player Items available for selection in a Player Picks when using iPhone 6.
– When claiming FUT Division Rivals rewards, if you were receiving more than 2 rewards, you would be unable to scroll down through the list.
– Sometimes being unable to continue to page through your Player Items in My Club.
– Sometimes the main panel was compressed to the left of the screen when performing some actions.
– Tilting a mobile device was not appropriately adjusting the view when viewing the Web App.
– Dynamic Messages were not properly filling their space.
– An error message was appearing if you tried to send a Player Item to your Active Squad after completing a Squad Building Challenge using a player from your Active Squad.
– The GK Basic Chemistry Style was mislabeled as Basic.
– Graphical overlap of the Requirements text on the Squad Building Challenge screen.
– Graphical corruption of the borders of certain buttons when you pressed them.
– Chemistry Style arrows not displaying as Green when using the apps in Arabic.
– Being able to scroll up and down on the Chemistry Style stats when playing in Arabic.

Born in the late 70s, Rodrigo Lopes is a video game enthusiast. He started on the old ZX Spectrum 48k and has played every FIFA game to present day. He is an engineer, that also writes about FIFA games on another popular website. Rodrigo is an Ultimate Team expert, he loves football and is a huge Benfica fan. He has influenced thousands of FIFA gaming fans with his cutting edge insights and scientific level approach to writing about FIFA gaming modes. Join him on Google Plus.

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