FC 26 SQUAD BATTLE POINTS

In FC 26 Squad Battles, your rank is determined by the total number of battle points you earn within a single week.
FC 26 Squad Battle Points

How It Works


Squad Battles is a single-player mode in FC 26 Ultimate Team. Here are three key things to know before getting started:

  • You’ll compete against squads created by the global community. Each week, you can play up to 32 single-player matches, including featured squads.
  • The competition resets every Sunday. Rankings are determined by the average score among all players, meaning you’ll need to climb a dynamic leaderboard to earn better rewards.
  • To start playing, go to your Ultimate Team, navigate to the [Play] tab, and select [Squad Battles].
Matches are divided into weekly competition matches and additional matches. Only the first 32 count toward your weekly score, but any matches beyond that still earn you Coins and contribute to Objectives.

Squad Battles can also be played in Co-Op. Just invite a friend from your Friends List via the Ultimate Team™ main menu. The lobby captain chooses the opponent and difficulty, and both players receive Coins and Battle Points. However, if either player has no remaining weekly competition matches, no Battle Points will be awarded.

Battle Points


Your rank in Squad Battles is determined by the total number of Battle Points you earn during a single week. These points are awarded for playing matches.

Battle Points are granted at the end of each of your first 32 Squad Battles matches per week, known as weekly competition matches. These points are used to determine your Rank in the Squad Battles weekly competition. If you quit a match early or skip it by refreshing, you won’t receive any Battle Points.

The number of Battle Points you earn per match is based on your in-game performance, the difficulty of the squad you face, and the match result. The formula for calculating Battle Points is as follows:

Battle Points = Difficulty Bonus × (Team Rating Score + Match Result + Skill Bonus) + Goal Bonus


  • Difficulty Bonus
    This multiplier reflects the challenge of the match. It varies depending on the selected difficulty level and whether you win or lose:
DifficultyWinLoss
Beginner0.50.2
Amateur0.60.25
Semi-Pro0.70.4
Pro1.00.5
World Class1.60.6
Legendary2.10.7
Ultimate2.60.7


  • Team Rating Score
    This is based on the opponent’s team rating and chemistry. It’s calculated using the formula:
    (Team Rating × 3) + (Chemistry ÷ 2)
Team RatingChemistry
Pointsx3x0.5


  • Match Result
    You receive 200 points for a win and 50 points for a loss.
WinLoss
Points20050


  • Skill Bonus
    This reflects in-game performance. Positive actions (like goals and tackles) earn points, while negative ones (like fouls and cards) deduct points:
Performance Pts/Unit Max Units Max Limit
Scored Goals+405+200
Shots on Target+510+50
Successful Tackles+120+20
Corners+510+50
Clean Sheets+751+75
Pass Accuracy %+180+80
Possession %+180+80
Man of the Match+151+15
Goals Conceded-204-80
Fouls-54-20
Cards-108-80
Offsides-115-15


  • Goal Bonus
    Each goal you score awards additional Battle Points based on the difficulty level, with a cap of 5 goals:
DifficultyPts/GoalMax GoalsMax Points
Beginner205100
Amateur305150
Semi-Pro405200
Pro605300
World Class1005500
Legendary1405700
Ultimate1605800


  • Featured Squad Battles
    Points from Featured Squad Battles are fixed based on match result and difficulty, rather than calculated using the standard formula:
DifficultyWinLoss
Beginner15001400
Amateur15501400
Semi-Pro16001400
Pro17001400
World Class18001400
Legendary19001400
Ultimate20001400
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